A Perfect 3D Display could be defined by
- Full spectrum of colors
- Wide viewing angle
- Visible to multiple viewers, without discomfort
- No special equipment worn by the viewer
- Computer generated image (CGI)
- Objects behind as well as in front of display
- Four physiological depth perception cues
In a conventional two-dimensional image there are usually several psychological cues presented to the observer that provide the perception of depth. These cues include object size, shadow, linear perspective, and object overlapping. However, a two-dimensional image is unable to provide any physiological cues and thus cannot provide a true perception of depth.
The four physiological depth perception cues are: accommodation, convergence, binocular parallax, and monocular movement parallax.
- Accommodation is a cue given by the adjustment of the focal length of the eye's crystalline lens when an eye focuses on a particular object.
- Convergence is a cue given by the angle made by the two viewing axes of observer's eyes.
- Binocular parallax is a cue caused by the difference between the views seen by the two eyes of an observer.
- Monocular movement parallax is a cue observed when a person is moving and is caused by the changing view in each of the person's eyes.
Accommodation and monocular parallax are available even when we see an object with a single eye.
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